let vehicleS = ["sultan"] //модель нужной машины
let vehicleS_joaated = mp.game.joaat(vehicleS) // получаем хеш
mp.events.add("playerEnterVehicle", () => {
let vehicle = mp.players.local.vehicle;
if (vehicle.model) {
// 1 = нужное авто || 0 = без ограничения скорости
if (vehicle.model == vehicleS_joaated) {
vehicle_status_number = 1;
} else {
vehicle_status_number = 0;
}
} else {}
if (vehicle_status_number == 1) {
vehicle.setMaxSpeed(скорость);
} else {}
}) ;
mp.events.add('playerExitVehicle', (player) => {
vehicle_status_number = 0;
});