if (gender)
{
ClothesComponents.SetSpecialClothes(player, 4, 94, 0);
ClothesComponents.SetSpecialClothes(player, 6, 67, 0);
ClothesComponents.SetSpecialClothes(player, 8, 151, 0);
ClothesComponents.SetSpecialClothes(player, 11, 243, 0);
// Добавляем баллон с кислородом
player.SetComponentVariation(11, 0, 0, 0); // SCUBA_TANK = 11, текстура "Tanktop 1" = 0
}
else
{
ClothesComponents.SetSpecialClothes(player, 4, 97, 0);
ClothesComponents.SetSpecialClothes(player, 6, 70, 0);
ClothesComponents.SetSpecialClothes(player, 8, 187, 0);
ClothesComponents.SetSpecialClothes(player, 11, 251, 0);
// Добавляем баллон с кислородом
player.SetComponentVariation(11, 0, 0, 0); // SCUBA_TANK = 11, текстура "Tanktop 1" = 0
}