Hello everyone!
Please allow me to ask a donkey question, don't throw stones at me. How do you guys style stuff, say, a hud? i mean, i style it but how can I know how it will look for sure into the game, if I cannot see the effects/changes in real time, like we do in web development, say, with inspecting elements in the DOM? Because sometimes, stuff looks NEAT locally, I plug it in, build/compile everything, jump in game, it looks like hell, and from there, it's only "guesses",in the way that, I tweak this CSS, bundle again, go in game, stil wrong, tweak it again, go blind again, and so on?
Say, I work on Redage v3 gamemode now, and I've created a hunger & thrist system. Nothing fancy but I've also tied 2 HUD icons to it, styled them, but it was a nightmare, I had to do multiple blind runs until I got it right.
Thank you!
Please allow me to ask a donkey question, don't throw stones at me. How do you guys style stuff, say, a hud? i mean, i style it but how can I know how it will look for sure into the game, if I cannot see the effects/changes in real time, like we do in web development, say, with inspecting elements in the DOM? Because sometimes, stuff looks NEAT locally, I plug it in, build/compile everything, jump in game, it looks like hell, and from there, it's only "guesses",in the way that, I tweak this CSS, bundle again, go in game, stil wrong, tweak it again, go blind again, and so on?
Say, I work on Redage v3 gamemode now, and I've created a hunger & thrist system. Nothing fancy but I've also tied 2 HUD icons to it, styled them, but it was a nightmare, I had to do multiple blind runs until I got it right.
Thank you!