[Command("car")]
public void CMD_Car(Player player, string car)
{
VehicleHash hash = NAPI.Util.VehicleNameToModel(car);
if (hash == 0)
{
player.SendChatMessage("~r~Error: ~w~Wrong car name!");
return;
}
Random random = new Random();
Vehicle vehicle = NAPI.Vehicle.CreateVehicle(hash, player.Position.Around(5), player.Rotation.Z, random.Next(255), random.Next(255));
player.SendChatMessage($"Info: ~w~Car created {vehicle.DisplayName}");
}