NAPI.Marker.CreateMarker(1, test[1] + new Vector3(0, 0, 0), new Vector3(), new Vector3(), 1f, new Color(255, 255, 255));
                NAPI.Marker.CreateMarker(1, test[2] + new Vector3(0, 0, 0.7), new Vector3(), new Vector3(), 1f, new Color(255, 255, 255));
  public static Vector3[] apartckpoints = new Vector3[4]
        {
            new Vector3(0), // Вход  чекпойнт         1
            new Vector3(0), //выход   чекпойнт       2
            new Vector3(0), //выход мир   3
            new Vector3(), //вход инту   4
        };