NAPI.Marker.CreateMarker(1, test[1] + new Vector3(0, 0, 0), new Vector3(), new Vector3(), 1f, new Color(255, 255, 255));
NAPI.Marker.CreateMarker(1, test[2] + new Vector3(0, 0, 0.7), new Vector3(), new Vector3(), 1f, new Color(255, 255, 255));
public static Vector3[] apartckpoints = new Vector3[4]
{
new Vector3(0), // Вход чекпойнт 1
new Vector3(0), //выход чекпойнт 2
new Vector3(0), //выход мир 3
new Vector3(), //вход инту 4
};