var camera1 = mp.cameras.new('default', new mp.Vector3(111.1, 222.2, 12.37), new mp.Vector3(0, 0, 0), 40);
var camera2 = mp.cameras.new('default', new mp.Vector3(222.2, 333.3, 1.37), new mp.Vector3(0, 0, 0), 40);
camera2.setActiveWithInterp(camera1.handle, 2000, 0, 0); // 2000ms = 2secs, 0, 0 - idk