Object of type 'GTANetworkAPI.Player' cannot be converted to type 'System.String'.
System.ArgumentException: Object of type 'GTANetworkAPI.Player' cannot be converted to type 'System.String'.
at object RuntimeType.TryChangeType(object value, Binder binder, CultureInfo culture, bool needsSpecialCast)
at object[] System.Reflection.MethodBase.CheckArguments(object[] parameters, Binder binder, BindingFlags invokeAttr, CultureInfo culture, Signature sig)
at object[] System.Reflection.RuntimeMethodInfo.InvokeArgumentsCheck(object obj, BindingFlags invokeAttr, Binder binder, object[] parameters, CultureInfo culture)
at object System.Reflection.RuntimeMethodInfo.Invoke(object obj, BindingFlags invokeAttr, Binder binder, object[] parameters, CultureInfo culture)
at void GTANetworkInternals.RemoteEventParser.Parse(Player sender, ulong eventNameHash, params object[] args)
at void GTANetworkInternals.RemoteEventHandler.Parse(Player sender, ulong eventNameHash, params object[] arguments)
проблемка не знаю как решить