export const natives = {
SET_BLIP_SPRITE: '0xDF735600A4696DAF',
SET_BLIP_ALPHA: '0x45FF974EEE1C8734',
SET_BLIP_COLOUR: '0x03D7FB09E75D6B7E',
SET_BLIP_ROTATION: '0xF87683CDF73C3F6E'
}
const scriptID = mp.game.ui.addBlipForRadius(0, 0, 0, 50);
mp.game.invoke(natives.SET_BLIP_SPRITE, scriptID, 5);
mp.game.invoke(natives.SET_BLIP_ALPHA, scriptID, 150);
mp.game.invoke(natives.SET_BLIP_COLOUR, scriptID, 0);
mp.game.invoke(natives.SET_BLIP_ROTATION, scriptID, 90);