mp.events.add('playerJoin', (player) => {
try {
const vehiclesToSpawn = [
{model: 'adder',position: new mp.Vector3(-1357.20, -3019.42, 13.94),heading: 150.0,numberPlate: "MYCAR1",color: [[255, 0, 0], [0, 0, 255]]},
//2
//3
//4
//♾️
];
vehiclesToSpawn.forEach((carData) => {
mp.vehicles.new(
mp.joaat(carData.model),
carData.position,
{
heading: carData.heading,
numberPlate: carData.numberPlate,
color: carData.color
}
);
});
} catch (e) {}
});