mp.events.add('playerJoin', (player) => {
    try {
        const vehiclesToSpawn = [
            {model: 'adder',position: new mp.Vector3(-1357.20, -3019.42, 13.94),heading: 150.0,numberPlate: "MYCAR1",color: [[255, 0, 0], [0, 0, 255]]},
            //2
            //3
            //4
            //♾️
        ];
        vehiclesToSpawn.forEach((carData) => {
            mp.vehicles.new(
                mp.joaat(carData.model),
                carData.position,
                {
                    heading: carData.heading,
                    numberPlate: carData.numberPlate,
                    color: carData.color
                }
            );
        });
    } catch (e) {}
});